
Alexander Fedora
Qualification: - modern C++ including STL, templates, and Boost; - С#, .net 4.5, Azure, Asp.net MVC, WCF, Windows 8 apps; -... | Issaquah, Washington, United States
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Alexander Fedora’s Emails af****@do****.com
Alexander Fedora’s Phone Numbers No phone number available.
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Alexander Fedora’s Location Issaquah, Washington, United States
Alexander Fedora’s Expertise Qualification: - modern C++ including STL, templates, and Boost; - С#, .net 4.5, Azure, Asp.net MVC, WCF, Windows 8 apps; - gamedev experience (offline, online); - good algorithmic training (good knowledge of mathematics, physics); - good programming culture, ability to quickly understand the existing code, learn new technologies; - 3d graphics algorithmic base; - programming and optimization of Direct3D 9.0 applications (shader development in asm for sm.1.4. and HLSL 2.x) - OpenGL based application development; - Lua scripting language integration (pure and luabind), script development; - development of multi-threaded applications, debug and optimization; - multi-platform application development (Linux x86/x86_64, Windows, OSX); - high-load network application development (posix socket, winsock, boost::asio, 24/7); - shaders and render pipeline tools development for offline renderers used in films and advertising production (GLSL, Renderman Shading Language) - high-load web-application development; - Big data, MySQL, SQL Server; - team management (up-to 10 programmers), planning, execution control; - knowledge of English at intermediate level (technical documentations reading/writing, basic knowledge of spoken language); - Java (intermediate level), Android applications development; - 3D Studio MAX SDK usage, max script development; scripting for Adobe Photoshop CS2 (javascripts) Specialities: Computer video games development, Computer graphics, Web-Based MMOG development, High-load web-application development.
Alexander Fedora’s Current Industry Docusign
Alexander
Fedora’s Prior Industry
Step Creative
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It Territory
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Realtimepostproduction
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Cybercrew
|
Evolushn
|
Microsoft
|
Docusign
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Work Experience

Docusign
Principal Engineer
Sat Feb 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Microsoft
Principal Software Development Engineer
Mon Feb 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time)
Microsoft
Senior Software Development Engineer
Sun Sep 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Feb 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Microsoft
Software Development Engineer
Mon Nov 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Sep 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Evolushn
Head of development department
Fri May 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Sep 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Cybercrew
Head of development department
Thu Nov 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri May 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Realtimepostproduction
VFX programmer (freelance)
Fri Dec 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue May 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
It Territory
Software Developer
Sun Oct 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Oct 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Step Creative
Software Developer
Fri Jul 01 2005 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Oct 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time)