
Andy Ashcraft
With three decades of professional game design experience, I can help you guide your projects from ideation to... | Los Angeles County, California, United States
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Andy Ashcraft’s Emails aa****@ny****.edu
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Andy Ashcraft’s Location Los Angeles County, California, United States
Andy Ashcraft’s Expertise With three decades of professional game design experience, I can help you guide your projects from ideation to completion. I’ve worked on such notable games as "Return to Krondor" (CD-ROM), "God of War II" (PS2), "Warhawk" (PS4), "Mickey’s Magical Math World" (IOS edu.), "Lock’s Quest" (NDS) and "Adventure Gnome" (IOS F2P). Additional experience includes: “Muppet Treasure Island” - Publ: Activision. Short contract design work to organize the interactive dialog. "The Floigan Bros." - Publ: Sega. I lead the Design and Production of this Dreamcast game. "World of Zoo", on Wii and PC: Worked with the Bluefang team on this casual zoo simulation. "TRON" and "JellyCar2" (ios) from Disney Mobile. I helped this group of make outstanding iPhone and iPad apps from 2010 to 2012. "Cars 2 AppMATes" (iPad) I lead the design process and VO writing for this groundbreaking freemium product for Disney Mobile. "Suits and Swords" (mobile) from Sony Pictures Entertainment - I've helped on game mechanics, story and monetization. "Sports Jeopardy" and "Wheel of Fortune: Cubed" (mobile) from Sony Pictures Entertainment. I've assisted with creating the economy and stickiness of these two games based on the hit TV shows. Specialties: game design for wide appeal. Your market us bigger than ever! Let me help you dive into that river. Current interests include new revenue models for freemium games and casual games. How games turn into hobbies. How games create meaning in our lives.
Andy Ashcraft’s Current Industry Pencil First Games
Andy
Ashcraft’s Prior Industry
Viridis
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7th Level Entertainment
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Visual Concepts
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Scea Santa Monica
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Thq
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Come Out And Play
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Giantsdance Game Design
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Disney Mobile
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Game Developers Conference
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Ea And Jet Set Games
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Disney Consumer Products
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Project Horseshoe
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New York Film Academy
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Pencil First Games
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Work Experience

Pencil First Games
Freelance Game Designer
Wed Jan 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time)
New York Film Academy
Instructor for the Game Design Department
Tue Sep 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Project Horseshoe
Attendee
Thu Jan 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jan 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
Disney Consumer Products
Game Design Consultant
Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Ea And Jet Set Games
Freelance Game Designer
Fri Jun 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Game Developers Conference
Teaching Staff - Game Design Workshop
Sun Jan 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jan 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time)
Disney Mobile
Freelance Game Designer
Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jun 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Giantsdance Game Design
Game Design Consultant / Owner
Wed Jul 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Come Out And Play
Volunteer
Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Thq
Creative Manager
Sun Jul 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri May 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Scea Santa Monica
Senior Game Designer
Mon Oct 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jul 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Visual Concepts
Designer / Producer
Tue Sep 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Aug 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time)
7th Level Entertainment
Designer / Producer
Tue Nov 01 1994 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jun 01 1997 00:00:00 GMT+0000 (Coordinated Universal Time)
Viridis
Game Design Lead / 3d Artist
Tue Mar 01 1994 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Sep 01 1994 00:00:00 GMT+0000 (Coordinated Universal Time)