
David Minor
I'm a programmer with 13 years of experience doing visual effects for films, having worked on titles such... | Vancouver, British Columbia, Canada
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David Minor’s Emails da****@im****.com
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David Minor’s Location Vancouver, British Columbia, Canada
David Minor’s Expertise I'm a programmer with 13 years of experience doing visual effects for films, having worked on titles such as Inception, Harry Potter, Chappie and numerous others. I'm currently specializing in tools for lighting, rendering and lookdev at Image Engine, where I'm working on the underpinnings of our lighting pipeline. Over the last year or so I've been building a tool called Caribou, which uses the Cortex/Gaffer frameworks (https://vimeo.com/cortex) to provide node based procedural rendering features in Maya, and has formed the core of our lighting and lookdev system. I'm currently working on optimizing the core of this software. Things I've worked on previously have included a lens distortion system for Double Negative (including a distortion analysis tool for lens grid images), a panorama stitcher, voronoi based shattering tools and plugins for maya and houdini. I occasionally write shaders for 3delight and Arnold, the most recent being an rsl hair shader using the Dual Scattering approximation. I'm also interested in physics based simulation, having written an eulerian fluid simulator and played with things like tetrahedral finite elements and the Material Point Method in my spare time. I enjoy learning new things, and I'm friendly and approachable when working with visual effects artists.
David Minor’s Current Industry Nvidia
David
Minor’s Prior Industry
Double Negative
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Image Engine Design
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Digital Domain 3 0
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Digital Domain
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Nvidia
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Work Experience

Nvidia
Senior Software Engineer - Graphics AI
Sun May 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Digital Domain
Lead R&D tools developer
Wed Sep 01 2021 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun May 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time)
Digital Domain 3 0
R&D tools developer
Fri Apr 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jan 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time)
Image Engine Design
R&D tools developer
Sun May 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Mar 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Double Negative
R&D tools developer
Sat Sep 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun May 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)