Glen Stuart

Glen Stuart

I am a senior software engineer with over a decade of experience in game development. Over the years... | Melbourne, Melbourne, Australia

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Work Experience

Sledgehammer Games

Director of Rendering

Thu Dec 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time) — Present

Sledgehammer Games

Principal Engineer and Rendering Lead

Mon Aug 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Mar 01 2023 00:00:00 GMT+0000 (Coordinated Universal Time)

Criterion Games

Contract Software Engineer

Sun Sep 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)

Dice

Contract Software Engineer

Thu Aug 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)

Space Dust Studios

Director & Lead Technology Developer

Fri Mar 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Aug 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)

Electronic Arts

Software Engineer

Sun Jul 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Feb 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)

Torus Games

Programmer

Tue Nov 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue May 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)

Electronic Arts

Software Engineer

Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Sep 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)

Ir Gurus Interactive

Experienced Programmer

Thu Jul 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)

Skills

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