
Mathieu Granjon
With over 25 years of experience in the game industry, I am a senior art and realization director... | Ubisoft, TOUR GALBERT, France
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Mathieu Granjon’s Emails ma****@ub****.com
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Mathieu Granjon’s Location Ubisoft, TOUR GALBERT, France
Mathieu Granjon’s Expertise With over 25 years of experience in the game industry, I am a senior art and realization director at Ubisoft Annecy. My goal is to deliver immersive and engaging games that combine artistic vision, technical expertise, and gameplay innovation. I have a strong background in artistic and creative direction, having worked on several AAA projects for the Assassin's Creed franchise, Tom Clancy's The Division, The Crew, and Steep. I have also been a game content director, overseeing the design, development, and quality of the game play systems, narrative. With Assassin's Creed multilayer, we've been nominated for multiple BAFTA awards for best multiplayer game. I am passionate about creating multiplayer experiences that foster long-term retention and community building.
Mathieu Granjon’s Current Industry Ubisoft Annecy
Mathieu
Granjon’s Prior Industry
Infogrames
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Pumpkin Effect
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Widescreen Games
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Emile Cohl Fine Arts School
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Eden Games
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Ubisoft Annecy
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Ecole Emile Cohl
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Work Experience

Ubisoft Annecy
Art & Realization Director on Assassin's Creed
Mon Apr 01 2024 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Ubisoft Annecy
Senior Art & Realization Director - Associate Creative
Mon Oct 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Apr 01 2024 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Senior Art Director on Steep
Sun May 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Feb 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Tom Clancy's The Division - Collaborative Creative Direction
Thu Oct 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jun 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Art & Creative Director
Wed Apr 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Oct 01 2019 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Senior Creative on The Crew | Wild Run
Wed Oct 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Mar 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Ecole Emile Cohl
3D & Video Game Teacher
Mon Sep 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jun 01 2021 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Assassin's Creed Unity Dead Kings DLC Creative Consultant
Tue Apr 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu May 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Creative Director on undisclosed projects
Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Oct 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Game Content Supervisor and Art Director on Assassin’s Creed IV Black Flag MP
Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Game Content Director and Art Director on Assassin's Creed 3 MP
Tue Nov 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Nov 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Art Director on Assassin's Creed Revelation Multiplayer
Mon Nov 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Art Director on Assassin's Creed Brotherhood Multiplayer
Mon Dec 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Nov 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Annecy
Art Director on Assassin's Creed 2 ( Monteriggioni & Villa Auditore )
Mon Dec 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Oct 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Widescreen Games
Art Director
Wed Aug 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Dec 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Eden Games
Lead Environment Artist
Wed Feb 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jul 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Emile Cohl Fine Arts School
3D teacher
Fri Oct 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jun 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Widescreen Games
Lead Artist, Art Director
Fri Aug 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Feb 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time)
Pumpkin Effect
Lead Environment Artist
Wed Aug 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jun 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time)
Infogrames
3D Artist
Thu Jul 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jul 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time)