Sean Palmer

Sean Palmer

Specialties: game engine architecture, 3d graphics, math, physics, and project management | 2031 Dracena DriveApartment 319, Los Angeles, United States

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Work Experience

Ascendant Studios

Senior Graphics Engineer

Tue Dec 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Sep 01 2023 00:00:00 GMT+0000 (Coordinated Universal Time)

The Workshop Entertainment

Software Engineer

Fri Mar 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Aug 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)

Spark

Senior Engineer

Sun Jan 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)

Spark

Senior Engineer

Thu Jul 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jun 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)

Spark

Senior Engineer

Wed Jul 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)

Vivendi Games

Technical Director

Sun Jan 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Sep 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)

Treyarch

Lead Programmer

Wed Dec 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jan 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time)

Digital Dialect

Programmer

Sun Jan 01 1995 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 1997 00:00:00 GMT+0000 (Coordinated Universal Time)

Skills

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