Zach Aikman

Zach Aikman

Video game software engineer and production manager with an emphasis on core engine architecture and tools development. Specialties: C#,... | Kyoto, Kyoto, Japan

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Work Experience

Vitei Backroom

Engineering Manager

Mon Jun 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Present

17 Bit

Technical Director

Thu Jan 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jun 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time)

17 Bit

Lead Engineer

Mon Apr 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jan 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)

Microsoft

Sde Ii - R&D

Sat Sep 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Apr 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)

Sunbreak Games

Lead Engineer

Fri Jun 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Sep 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)

Anomaly Labs

Valued Employee

Sun Jan 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Sep 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)

Q Games

Gameplay Programmer

Thu Sep 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Dec 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)

The Amazing Society

Game Software Engineer

Wed Sep 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jun 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)

Microsoft Research And Development

Software Development Engineer Ii

Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)

Fishbeat

President / Producer / Software Developer

Tue Apr 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)

Hourglass Games

Programmer

Sat Sep 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Apr 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)

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